My only complaint was that choices didn't matter. Say for the genophage. If you cure it you get X points, if you don't cure it you still get X points and the game still plays out the same way. Choices need to have reason. Look at say New Vegas, depending on who you support the way some of the ending missions play out… » 4/16/14 5:16pm Wednesday 5:16pm

I'm trying to think here, it had to use dynamic sprite stretching or rotating somewhere, but yeah, I can't think of any instance where it does. But yeah, Super Mario World would have been a much better choice, that was practically the mode 7 consumer demonstration (and a damn good game at that). » 4/10/14 12:01pm 4/10/14 12:01pm

Heh, Sen's Fortress isn't that bad. The great thing about Dark Souls is each new area is "worse" than the last. Think going across narrow walkways with swinging pendulums and lighting casters is bad? Try navigating narrow walkways that are invisible. Think that sounds bad? Now try narrow walkways that you can see, but… » 4/04/14 7:29pm 4/04/14 7:29pm

You can get 1 credit per 2 searches you do per day (plus there will be some other 1 point offers usually, just click the offer it credits the point). Really you can search anything. Everyday I just search the numbers 1 through 30 to get my credits. » 4/04/14 2:16pm 4/04/14 2:16pm

This game is actually much better than you'd think from just hearing "Dead Island MOBA". One thing the article part of this post (didn't watch the video) doesn't even mention is the co-op mode; it's just 4 people and you run through a map defending points for a few waves each, then you fight a boss. Each run of that is… » 4/02/14 2:37pm 4/02/14 2:37pm

Close, there's actually one auto rifle, 2 SMGs, and an LMG (in addition to the other weapons you mentioned). Plus you have 3 choices of sidearms (basic pistol, auto pistol, and revolver). Also have to look at other things like grenades (frag, stun, satchel, mine) and anti-vehicle weapons (grenade launcher, lock-on… » 3/30/14 3:25pm 3/30/14 3:25pm